641312 tribehouse tribe house
724780 61% 2400 hurdles
742285 59% 2300 one way tower
784017 P -permanent- long road
802868 tribehouse long tribe
805993 60% 1500 boat trip
806552 49% 1400 long bounce
831789 58% 1300 wires double explode
832053 59% 1100 wires explode then explode
832399 55% 1200 wires double rise
832811 56% 1100 wires explode then rise
836321 61% 1100 wires ball and lift
837820 57% 1100 wires rope bridge
838134 54% 1100 wires fall then rise trap
838300 63% 1200 wires fall and door trap
838493 59% 1000 wires half fall then rise
841682 54% 1000 wires sliders
843126 58% 1000 wires button lift
845034 53% 900 wires button double lift
874526 59% 700 one way elevators
879000 tribehouse tribe testing
907483 57% 328 wires castle
907522 61% 310 wires gate
907559 49% 106 wires button up lifts
907583 55% 377 wires up mover
909461 53% 413 wires down mover
909606 52% 340 one way elevator 2
910636 48% 114 wires self elevator
Just the post-50k maps, as the rest have tons of votes and don't change much in a week. We're almost to a million maps now, wow... I have a new series planned, maybe ten maps. Dunno when I'll get to it though...
Wednesday, November 23, 2011
Friday, November 18, 2011
907583 - wires up mover
Pushing a button will cause the block to move up, over, and back down. Unfortunately it's a bit sync-dependent, some mice can fall through...
Thursday, November 17, 2011
874526 - one way elevator
One set of elevators goes up and the other goes down. It's a bit glitchy, mice sometimes die randomly, but I think it's a cool effect. I made a second map (@909606) that's the same except for mouse/cheese/hole positions, so mice have to ride each elevator twice.
872517 - puzzle 6
Neither of these puzzles are perfect, blocks can get stuck on top of each other, etc., but these maps don't survive anyway, so whatever...
872377 - puzzle 5
I had a couple more ideas for puzzles way back when I was making them, but I didn't have a good way to lift blocks--but now there's water.
Monday, November 14, 2011
Stats as of Nov 14
66976 60% 35300 castle moat v2
75929 P -permanent- horizontal exploding ground
80199 X 58% 25400 exploding ground small boxes v2
108937 60% 29600 double double explode v2
108982 P -permanent- exploding, tall button
113235 P -permanent- falling pyramid v2
115767 61% 27700 box ends v2
123335 60% 25800 trapped, but not
126151 P -permanent- raising exploding bridge
126606 P -permanent- lowering then raising bridge
135281 P -permanent- falling raising exploding blocks
139581 P -permanent- bridge replacement
155591 P -permanent- ice in the way
158563 53% 20800 reup - ice swing
158564 55% 20100 reup - falling button platforms
158569 56% 20500 reup - leaning planks
165264 P -permanent- chain lock
170966 P -permanent- disappearing bounce
172049 P -permanent- falling ramps
187069 X 53% 8400 * groundhog faith
187093 54% 19400 * fake floor trigger
188816 P -permanent- shaman cannon squeeze
188821 P -permanent- ice chutes
188823 P -permanent- shaman monorail
312616 56% 10400 puzzle 1
314806 P -permanent- runner
314854 P -permanent- puzzle 3
315632 P -permanent- owl
319632 P -permanent- treadmill
321268 P -permanent- treadmill maze
323503 P -permanent- puzzle 4
327447 P -permanent- march night
327448 P -permanent- march freestyle
327449 P -permanent- march soundtrack
328972 X 60% 5100 double helix
335401 57% 8900 chocowalls 1
337813 P -permanent- stairs 2
339035 P -permanent- shaman rain
340088 X 53% 5300 elevators v3
348352 58% 8100 mouse trap tower
348918 P -permanent- temple 4 v2
364127 P -permanent- april trap
374858 P -permanent- bird v2
392113 57% 7300 rope bridge
392709 P -permanent- slingshot
641312 tribehouse tribe house
724780 62% 1900 hurdles
742285 59% 1900 one way tower
784017 P -permanent- long road
802868 tribehouse long tribe
805993 60% 1100 boat trip
806552 50% 1200 long bounce
831789 58% 900 wires double explode
832053 60% 700 wires explode then explode
832399 55% 700 wires double rise
832811 56% 700 wires explode then rise
x 833880 49% 101 wires fall then rise
x 833953 49% 137 wires rise then rise
x 836134 46% 101 wires double lifts
836321 62% 700 wires ball and lift
837820 57% 600 wires rope bridge
838134 54% 700 wires fall then rise trap
838300 63% 800 wires fall and door trap
838493 59% 600 wires half fall then rise
841682 54% 600 wires sliders
x 842125 47% 103 wires broken teleport
x 842637 49% 281 wires teleport
843126 55% 600 wires button lift
845034 53% 600 wires button double lift
x 845740 49% 171 wires button double doors
x 846264 49% 101 wires double button door
870714 49% 109 long road 2 v2
872377 49% 121 puzzle 5
872517 41% 109 puzzle 6
874526 61% 283 one way elevators
879000 tribehouse tribe testing
Some new updates: I fixed the shifter, made an xml guide and added a post with pictures of all of my maps. I also tried adding a search bar but then the shifter stopped working. I'll try to figure out what's wrong there. Update: Both search and shifting should work now.
I made a new version of long road 2 with the shaman below, but I guess it was still a lot of wall jumping. I might redo some of the wire maps, make them a little easier and shorter. And I still have a few more maps planned in this style.
I made a tribe house for map testing, since it costs nothing to change. I exported one way elevators five times and still wasn't happy with it... Thanks to Varga, Ssk, Bug for helping me get a nice number.
75929 P -permanent- horizontal exploding ground
80199 X 58% 25400 exploding ground small boxes v2
108937 60% 29600 double double explode v2
108982 P -permanent- exploding, tall button
113235 P -permanent- falling pyramid v2
115767 61% 27700 box ends v2
123335 60% 25800 trapped, but not
126151 P -permanent- raising exploding bridge
126606 P -permanent- lowering then raising bridge
135281 P -permanent- falling raising exploding blocks
139581 P -permanent- bridge replacement
155591 P -permanent- ice in the way
158563 53% 20800 reup - ice swing
158564 55% 20100 reup - falling button platforms
158569 56% 20500 reup - leaning planks
165264 P -permanent- chain lock
170966 P -permanent- disappearing bounce
172049 P -permanent- falling ramps
187069 X 53% 8400 * groundhog faith
187093 54% 19400 * fake floor trigger
188816 P -permanent- shaman cannon squeeze
188821 P -permanent- ice chutes
188823 P -permanent- shaman monorail
312616 56% 10400 puzzle 1
314806 P -permanent- runner
314854 P -permanent- puzzle 3
315632 P -permanent- owl
319632 P -permanent- treadmill
321268 P -permanent- treadmill maze
323503 P -permanent- puzzle 4
327447 P -permanent- march night
327448 P -permanent- march freestyle
327449 P -permanent- march soundtrack
328972 X 60% 5100 double helix
335401 57% 8900 chocowalls 1
337813 P -permanent- stairs 2
339035 P -permanent- shaman rain
340088 X 53% 5300 elevators v3
348352 58% 8100 mouse trap tower
348918 P -permanent- temple 4 v2
364127 P -permanent- april trap
374858 P -permanent- bird v2
392113 57% 7300 rope bridge
392709 P -permanent- slingshot
641312 tribehouse tribe house
724780 62% 1900 hurdles
742285 59% 1900 one way tower
784017 P -permanent- long road
802868 tribehouse long tribe
805993 60% 1100 boat trip
806552 50% 1200 long bounce
831789 58% 900 wires double explode
832053 60% 700 wires explode then explode
832399 55% 700 wires double rise
832811 56% 700 wires explode then rise
x 833880 49% 101 wires fall then rise
x 833953 49% 137 wires rise then rise
x 836134 46% 101 wires double lifts
836321 62% 700 wires ball and lift
837820 57% 600 wires rope bridge
838134 54% 700 wires fall then rise trap
838300 63% 800 wires fall and door trap
838493 59% 600 wires half fall then rise
841682 54% 600 wires sliders
x 842125 47% 103 wires broken teleport
x 842637 49% 281 wires teleport
843126 55% 600 wires button lift
845034 53% 600 wires button double lift
x 845740 49% 171 wires button double doors
x 846264 49% 101 wires double button door
870714 49% 109 long road 2 v2
872377 49% 121 puzzle 5
872517 41% 109 puzzle 6
874526 61% 283 one way elevators
879000 tribehouse tribe testing
Some new updates: I fixed the shifter, made an xml guide and added a post with pictures of all of my maps. I also tried adding a search bar but then the shifter stopped working. I'll try to figure out what's wrong there. Update: Both search and shifting should work now.
I made a new version of long road 2 with the shaman below, but I guess it was still a lot of wall jumping. I might redo some of the wire maps, make them a little easier and shorter. And I still have a few more maps planned in this style.
I made a tribe house for map testing, since it costs nothing to change. I exported one way elevators five times and still wasn't happy with it... Thanks to Varga, Ssk, Bug for helping me get a nice number.
Thursday, November 10, 2011
846264 - wires double button door
Here the buttons can only be pushed in one direction. The button on bottom will raise the block and the button on top will lower it again.
845034 - wires button double lift
The same mechanics as the previous map. I really like this reloading button thing, and have a few more maps planned...
842637 - wires teleport
The blocks here will only go one direction before "teleporting" back to the other side. The first version I made (842125) was broken for non-sync mice--the top block would jump to different places instead of moving smoothly. I kept it just because it was a cool effect.
841682 - wires sliders
The map shifter/flipper should work now... Here mice push buttons to make the blocks slide back and forth.
Tuesday, November 8, 2011
Monday, November 7, 2011
XML Guide
I use the in-game editor plus a text file to make maps, so I end up messing around with the XML a lot. I thought I'd make a post explaining it. Updated March 2012.
832399 - wires double rise
Both buttons cause blocks to rise up. Mice must hurry out after hitting the buttons or they'll get trapped.
831789 - wires double explode
The first of 18 or so "wire" maps. These are mostly updates of old maps or parts of them, exploding traps and bridges, most of which don't work anymore. I wanted to update the original design where mice stood on buttons, and I thought this idea where mice push blocks would work well. I also tried to avoid using shaman objects (anvils) and IF (since blocks at limbo are ugly)... In this map, the buttons trigger the grounds to explode.
Saturday, November 5, 2011
Stats as of Nov 5
66976 60% 34900 castle moat v2
75929 P -permanent- horizontal exploding ground
80199 X 58% 25000 exploding ground small boxes v2
108937 60% 29300 double double explode v2
108982 P -permanent- exploding, tall button
113235 P -permanent- falling pyramid v2
115767 61% 27300 box ends v2
123335 60% 25300 trapped, but not
126151 P -permanent- raising exploding bridge
126606 P -permanent- lowering then raising bridge
135281 P -permanent- falling raising exploding blocks
139581 P -permanent- bridge replacement
155591 P -permanent- ice in the way
158563 53% 20300 reup - ice swing
158564 55% 19700 reup - falling button platforms
158569 56% 20000 reup - leaning planks
165264 P -permanent- chain lock
170966 P -permanent- disappearing bounce
172049 P -permanent- falling ramps
187069 X 53% 8000 * groundhog faith
187093 54% 18800 * fake floor trigger
188816 P -permanent- shaman cannon squeeze
188821 P -permanent- ice chutes
188823 P -permanent- shaman monorail
196828 X 49% 109 ice blocked
312616 56% 10000 puzzle 1
314806 P -permanent- runner
314854 P -permanent- puzzle 3
315632 P -permanent- owl
319632 P -permanent- treadmill
321268 P -permanent- treadmill maze
323503 P -permanent- puzzle 4
327447 P -permanent- march night
327448 P -permanent- march freestyle
327449 P -permanent- march soundtrack
328972 X 60% 4500 double helix
xx 332899 X 53% 1200 goat
335401 57% 8600 chocowalls 1
337813 P -permanent- stairs 2
339035 P -permanent- shaman rain
340088 X 53% 4800 elevators v3
348352 58% 7700 mouse trap tower
348918 P -permanent- temple 4 v2
364127 P -permanent- april trap
374858 P -permanent- bird v2
392113 57% 6700 rope bridge
392709 P -permanent- slingshot
641312 tribehouse tribe house
724780 61% 1500 hurdles
742285 58% 1400 one way tower
784017 P -permanent- long road
802868 tribehouse long tribe
805993 61% 700 boat trip
806552 51% 700 long bounce
809831 42% 105 earth maze 2
831789 57% 337 wires double explode
832053 59% 262 wires explode then explode
832399 55% 302 wires double rise
832811 60% 246 wires explode then rise
833880 49% 101 wires fall then rise
833953 49% 137 wires rise then rise
836134 46% 101 wires double lifts
836321 65% 246 wires ball and lift
837820 57% 213 wires rope bridge
838134 55% 210 wires fall then rise trap
838300 60% 227 wires fall and door trap
838493 54% 186 wires half fall then rise
841682 55% 189 wires sliders
842125 47% 103 wires broken teleport
842637 52% 171 wires teleport
843126 59% 123 wires button lift
845034 51% 115 wires button double lift
845740 52% 95 wires button double doors
846264 49% 101 wires double button door
I made a few new maps.
75929 P -permanent- horizontal exploding ground
80199 X 58% 25000 exploding ground small boxes v2
108937 60% 29300 double double explode v2
108982 P -permanent- exploding, tall button
113235 P -permanent- falling pyramid v2
115767 61% 27300 box ends v2
123335 60% 25300 trapped, but not
126151 P -permanent- raising exploding bridge
126606 P -permanent- lowering then raising bridge
135281 P -permanent- falling raising exploding blocks
139581 P -permanent- bridge replacement
155591 P -permanent- ice in the way
158563 53% 20300 reup - ice swing
158564 55% 19700 reup - falling button platforms
158569 56% 20000 reup - leaning planks
165264 P -permanent- chain lock
170966 P -permanent- disappearing bounce
172049 P -permanent- falling ramps
187069 X 53% 8000 * groundhog faith
187093 54% 18800 * fake floor trigger
188816 P -permanent- shaman cannon squeeze
188821 P -permanent- ice chutes
188823 P -permanent- shaman monorail
196828 X 49% 109 ice blocked
312616 56% 10000 puzzle 1
314806 P -permanent- runner
314854 P -permanent- puzzle 3
315632 P -permanent- owl
319632 P -permanent- treadmill
321268 P -permanent- treadmill maze
323503 P -permanent- puzzle 4
327447 P -permanent- march night
327448 P -permanent- march freestyle
327449 P -permanent- march soundtrack
328972 X 60% 4500 double helix
xx 332899 X 53% 1200 goat
335401 57% 8600 chocowalls 1
337813 P -permanent- stairs 2
339035 P -permanent- shaman rain
340088 X 53% 4800 elevators v3
348352 58% 7700 mouse trap tower
348918 P -permanent- temple 4 v2
364127 P -permanent- april trap
374858 P -permanent- bird v2
392113 57% 6700 rope bridge
392709 P -permanent- slingshot
641312 tribehouse tribe house
724780 61% 1500 hurdles
742285 58% 1400 one way tower
784017 P -permanent- long road
802868 tribehouse long tribe
805993 61% 700 boat trip
806552 51% 700 long bounce
809831 42% 105 earth maze 2
831789 57% 337 wires double explode
832053 59% 262 wires explode then explode
832399 55% 302 wires double rise
832811 60% 246 wires explode then rise
833880 49% 101 wires fall then rise
833953 49% 137 wires rise then rise
836134 46% 101 wires double lifts
836321 65% 246 wires ball and lift
837820 57% 213 wires rope bridge
838134 55% 210 wires fall then rise trap
838300 60% 227 wires fall and door trap
838493 54% 186 wires half fall then rise
841682 55% 189 wires sliders
842125 47% 103 wires broken teleport
842637 52% 171 wires teleport
843126 59% 123 wires button lift
845034 51% 115 wires button double lift
845740 52% 95 wires button double doors
846264 49% 101 wires double button door
I made a few new maps.
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