Sunday, October 31, 2010

184354 - snake gap


The final (?) snake map and my favorite. The bottoms and outsides of the walls are normal.

184014 - fake floor trigger


When a mouse steps on the trigger, they won't see a change... but they'll definitely run into one. :)

Saturday, October 30, 2010

Stats as of Oct 30, 3am

    66976     62%  16400   castle moat v2
 x  73039  X  63%  16900   exploding ground v2
    75929  X  62%   7500   horizontal exploding ground
    80199  X  60%   6200   exploding ground small boxes v2
   108937     62%   9700   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235     61%   8800   falling pyramid v2
   115767     60%   8500   box ends v2
 
   119389     59%   7100   disappearing act
   119535     60%   6800   three buttons, tall blocks
   119549     57%   6600   temple v2
   121140     53%   6900   invisible shortcut death
   123116     55%   6400   scissor elevators
   123335     58%   6500   trapped, but not
   123524     56%   6500   disappearing funnel
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
 x 127869  X  59%   4300   teeth
 x 128363  X  53%   3000   disappearing ice cage
 x 130283  X  59%   2900   new bridge
   134374     50%   5000   heart
   134744     58%   4600   shaky ground
   135281  P -permanent-   falling raising exploding blocks
 x 136152  X  61%   4200   dropping blocks
   136276     56%   4700   hidden trampoline
   139581  P -permanent-   bridge replacement
   144965     62%   3400   stairway to heaven (map 91)
   150044     53%   2900   walljump, lava, lava
 x 150792  X  59%   1100   push button for elevator
   153861  X  61%   1400   walk in chocolate
   154340     60%   2400   connected ice
   155591     55%   2400   ice in the way
   156455     55%   2100   shaky ground, collision
 x 157844  X  57%   1500   help!
 x 158021  X  54%    569   disappearing bridge
   158550     56%   2200   reup - sliding stick
 x 158557  X  52%    230   reup - shaman button doors
   158563     54%   2000   reup - ice swing
   158564     54%   2000   reup - falling button platforms
   158567     61%   2200   reup - button or cheese?
   158569     56%   2100   reup - leaning planks
   164114     60%   1300   exploding loose bridge
   164410     53%   1100   anvil god
   164487     57%   1200   zipper
   165015     59%   1100   invisible bottling (map 34)
   165264     56%   1100   chain lock
   165541     55%   1100   lifting draggable ice v2 (map 77)
   166770     50%   1100   disappearing drawbridge
 x 167100  X  61%   1000   ice block push
   169763  X  54%    700   the claw v4
   170966     60%    800   disappearing bounce
   172049     66%    700   falling ramps
 x 172105  X  45%     90   button rides
   172855  P -permanent-   conveyor belt
   177479    -dead-        shaman challenge 1
   177694    -dead-        shaman challenge 2
   179600    -dead-        anvil bounce
   179612     44%     84   cannon elevator
   180746    -dead-        groundhog day
   180778    -dead-        invisible snake
   180791    -dead-        snake walljump
   180822    -dead-        groundhog faith
   180892    -dead-        snake stairs
   180913    -dead-        snake balloon's world (map 25)
   180916    -dead-        snake pillars
   181455             15   groundhog day v2
   181457              9   invisible snake v2
   181462              9   snake walljump v2
   181466              0   groundhog faith v2
   181468             13   snake stairs v2
   181473             11   snake balloon's world v2 (map 25)
   181477             10   snake pillars v2

LOL. What else can I say? As you can read here, they went from 477 permanent maps to 449. Of the 28 maps in the difference, 11 were mine... I think one mod likes me a little too much or one dislikes me a little too much--or both. Of course "permanent" has long since lost its meaning, but still...

I made seven new maps last night and all were deleted in the morning--well before they could've gotten 100 votes. Must've been a mod? I reuploaded them anyway.

Friday, October 29, 2010

180916, 181477 - snake pillars


The last of my snake maps. I used chocolate friction so it's easier on the way back.

180913, 181473 - snake balloon's world (map 25)


A clone, must be snake walljumped.

180892, 181468 - snake stairs


Another snake walljump map.

Thursday, October 28, 2010

180822, 181466 - groundhog faith


If mice fall under the chat they'll be sent back to the hole.

180791, 181462 - snake walljump


Mice must snake walljump to the cheese.

180778, 181457 - invisible snake


There's high-restitution invisible grounds on the ends. Mice have to snake walljump to the cheese.

180746, 181455 - groundhog day


If a mouse jumps he'll start over at the hole.