Saturday, February 26, 2011

315632 - owl


Was made permanent before I could fix a few grounds. If you're lucky you can grab his feet and fly.

314854 - puzzle 3


My favorite of the three puzzles, takes teamwork (or a shaman) to solve.

314806 - runner


Who will be first to free the shaman?

313852 - puzzle 2


I played this a couple times with mice and... most don't even attempt to think.

312616 - puzzle 1


This puzzle can be broken easily with boxes, but I don't like it enough to fix it.

311702 - connected blocks


The shaman must push the blocks on top to move the blocks below.

311659, 311662 - royal palace, castle (maps 24, 2)


Clones of these two vanilla maps, just to show it was possible.

Stats as of Feb 26, 4pm

    66976     61%  25400   castle moat v2
    73039  X  61%  26600   exploding ground v2
    75929  P -permanent-   horizontal exploding ground
    80199  X  59%  15400   exploding ground small boxes v2
   108937     61%  19300   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235  P -permanent-   falling pyramid v2
   115767     61%  17700   box ends v2
 
   119389  P -permanent-   disappearing act
   123335     59%  15500   trapped, but not
   123524     57%  15600   disappearing funnel
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
   135281  P -permanent-   falling raising exploding blocks
   136276     57%  13400   hidden trampoline
   139581  P -permanent-   bridge replacement
   150044     51%  11300   walljump, lava, lava
   155591  P -permanent-   ice in the way
   158550  P -permanent-   reup - sliding stick
   158563     52%  10900   reup - ice swing
   158564     54%  10800   reup - falling button platforms
   158569     55%  11000   reup - leaning planks
   164114  P -permanent-   exploding loose bridge
   165264  P -permanent-   chain lock
   167100  P -permanent-   ice block push
   170966  P -permanent-   disappearing bounce
   172049  P -permanent-   falling ramps
   172855  P -permanent-   conveyor belt
   187069  P -permanent-   * groundhog faith
   187080  P -permanent-   * shaman challenge 2
   187081  P -permanent-   * rainbow
   187084  P -permanent-   * obstacle course in chocolate
   187093     54%   9200   * fake floor trigger
   188810  P -permanent-   no red underneath
   188813  P -permanent-   no red dividing
   188815  P -permanent-   no red knt v2
   188816  P -permanent-   shaman cannon squeeze
   188818  P -permanent-   shaman above
   188820  P -permanent-   shaman boxed
   188821  P -permanent-   ice chutes
   188822  P -permanent-   shaman void
   188823  P -permanent-   shaman monorail
   196828  P -permanent-   ice blocked
   196829  P -permanent-   shaman rhombus
   197353  P -permanent-   shaman challenge 1 v2
   264934  P -permanent-   ice wall
   264935  P -permanent-   two posts
   264936  P -permanent-   workshop
   264942  P -permanent-   hanging ice 1
   264943  X  49%    121   no b slide
   265577  P -permanent-   hanging ice 2
   277898  P -permanent-   hanging ice 3
   287449     41%    104   cages
   311659     53%    134   royal palace (map 24)
   311662     57%     90   royal castle (map 2)
   311702     61%    126   connected blocks
   312616     61%    105   puzzle 1
   313852     46%     64   puzzle 2
   314806     72%     66   runner
   314854  P -permanent-   puzzle 3
   315632  P -permanent-   owl

Rype posted a new glitch in the forums and I made a bunch of maps with it.

Sunday, February 20, 2011

Stats as of Feb 20, 4pm

    66976     61%  25100   castle moat v2
    73039  X  61%  26200   exploding ground v2
    75929  P -permanent-   horizontal exploding ground
    80199  X  59%  15000   exploding ground small boxes v2
   108937     61%  19000   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235  P -permanent-   falling pyramid v2
   115767     61%  17400   box ends v2
 
   119389  P -permanent-   disappearing act
   123335     59%  15200   trapped, but not
   123524     57%  15300   disappearing funnel
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
   135281  P -permanent-   falling raising exploding blocks
   136276     57%  13100   hidden trampoline
   139581  P -permanent-   bridge replacement
   150044     51%  11000   walljump, lava, lava
   155591  P -permanent-   ice in the way
   158550  P -permanent-   reup - sliding stick
   158563     52%  10500   reup - ice swing
   158564     54%  10500   reup - falling button platforms
   158569     55%  10700   reup - leaning planks
   164114  P -permanent-   exploding loose bridge
   165264  P -permanent-   chain lock
   167100  P -permanent-   ice block push
   170966  P -permanent-   disappearing bounce
   172049  P -permanent-   falling ramps
   172855  P -permanent-   conveyor belt
   187069  P -permanent-   * groundhog faith
   187080  P -permanent-   * shaman challenge 2
   187081  P -permanent-   * rainbow
   187084  P -permanent-   * obstacle course in chocolate
   187093     54%   9000   * fake floor trigger
   188810  P -permanent-   no red underneath
   188813  P -permanent-   no red dividing
   188815  P -permanent-   no red knt v2
   188816  P -permanent-   shaman cannon squeeze
   188818  P -permanent-   shaman above
   188820  P -permanent-   shaman boxed
   188821  P -permanent-   ice chutes
   188822  P -permanent-   shaman void
   188823  P -permanent-   shaman monorail
   196828  P -permanent-   ice blocked
   196829  P -permanent-   shaman rhombus
   197353  P -permanent-   shaman challenge 1 v2
   264934  P -permanent-   ice wall
   264935  P -permanent-   two posts
   264936  P -permanent-   workshop
   264942  P -permanent-   hanging ice 1
   264943  X  49%    121   no b slide
   265577  P -permanent-   hanging ice 2
   277898  P -permanent-   hanging ice 3
   287442     31%    101   upside down boxed
   287449     41%    104   cages

Cages was added to the shaman rotation but Upside Down Boxed wasn't. There's no "deleted" anymore, only "out of rotation", although those maps can still be played by mods (like Cages in the shaman room). I guess I'll keep maps in the list if they're still played somewhere.