Showing posts with label stats. Show all posts
Showing posts with label stats. Show all posts

Monday, August 20, 2012

Stats as of August 20

I haven't been playing much lately...

I'm surprised they're still using the flash forum. I used to browse the old forums a lot even though I didn't post much. I liked looking through the map and artwork sections, but that seems too hard to do now that you can't open multiple tabs or bookmark links or right click... I don't think it was a big reason why I stopped playing, but I do miss that sense of community.

Anyway, here are the current stats. Most maps have only gotten about 600 votes since I checked four months ago.


   Number  Status  Votes   Description

P4 - Shaman:
   188821  P  34%     69   ice chutes

P5 - Art:
   315632  P  --       0   owl
   341270     49%    258   forklift
  1451303     --      26   butterflies
  1749688              0   bunny
  1756348              0   awesome map

P6 - Mechanical:
   108982  P  66%    251   exploding, tall button
   113235  P  61%  12700   falling pyramid v2
   126151  P  63%   3100   raising exploding bridge
   126606  P  65%   4000   lowering then raising bridge
   155591  P  55%   8700   ice in the way
   158569     56%  23600   reup - leaning planks
   314854  P  --      17   puzzle 3
   323503  P  --      17   puzzle 4
   327448  P  44%    117   march freestyle
   339035  P  --       9   shaman rain
   348918  P  59%    372   temple 4 v2
   364127  P  49%    537   april trap
   392709  P  58%   2600   slingshot
  2036283     55%     52   eternal walljump

P7 - Racing:
   314806  P  61%    299   runner
   321268  P  55%   1300   treadmill maze
   327447  P  --      32   march night
   337813  P  47%    102   stairs 2
   724780  P  60%   3700   hurdles
  1959015             48   room to stand

P9 - Miscellaneous:
   165264  P  57%   5500   chain lock

Wednesday, April 18, 2012

Stats as of April 18

Not much response for the blueprints so I guess I'll stop them for now. Only about 100 more votes for maps since I checked three weeks ago...


   Number  Status  Votes   Description

P4 - Shaman:
   188816  P  43%     81   shaman cannon squeeze
   188821  P  34%     69   ice chutes

P5 - Art:
   315632  P  --       0   owl
   327449  P  --      34   march soundtrack
   341270     49%    245   forklift
  1451303     --      26   butterflies
  1749688              0   bunny
  1756348              0   awesome map

P6 - Mechanical:
   108982  P  66%    251   exploding, tall button
   113235  P  61%  12700   falling pyramid v2
   126151  P  63%   3100   raising exploding bridge
   126606  P  65%   4000   lowering then raising bridge
   155591  P  60%   4300   ice in the way
   314854  P  --       1   puzzle 3
   323503  P  --      13   puzzle 4
   327448  P  44%    105   march freestyle
   339035  P  --       9   shaman rain
   348918  P  59%    372   temple 4 v2
   392709  P  58%   2600   slingshot

P7 - Racing:
   314806  P  61%    299   runner
   319632  P  39%    106   treadmill
   337813  P  47%    102   stairs 2
   724780  P  60%   3700   hurdles

P9 - Miscellaneous:
   165264  P  57%   5500   chain lock

Tuesday, March 27, 2012

Stats as of March 27


I redid Bird v2 @374858 because it moved too fast:



Now it goes too slow, but you can still play the old version at @321052.

I love the new grounds and options. There's tons of amazing art maps.


   Number  Status  Votes   Description

P4 - Shaman:
   188816  P  43%     81   shaman cannon squeeze
   188821  P  34%     69   ice chutes

P5 - Art:
   315632  P  --       0   owl
   327449  P  --      34   march soundtrack
   341270     49%    245   forklift
  1451303     --      26   butterflies
  1756348              0   awesome map

P6 - Mechanical:
   108982  P  66%    251   exploding, tall button
   113235  P  61%  12700   falling pyramid v2
   126151  P  63%   3100   raising exploding bridge
   126606  P  65%   4000   lowering then raising bridge
   155591  P  60%   4300   ice in the way
   314854  P  --       1   puzzle 3
   323503  P  --      13   puzzle 4
   339035  P  --       9   shaman rain
   348918  P  59%    372   temple 4 v2
   392709  P  58%   2600   slingshot

P7 - Racing:
   314806  P  61%    299   runner
   319632  P  39%    106   treadmill
   337813  P  47%    102   stairs 2

P9 - Miscellaneous:
   165264  P  57%   5500   chain lock

Monday, February 13, 2012

Stats as of Feb 13

I like the new rotation, I've been saying for over a year that they should change the rotation so permanent maps are played more. And now they are, or at least some of them. The "best" maps are promoted to P4, P5, etc. depending on their type and are put into the official rotation, which goes like:

Vanilla / Normal or Protected / Very good map / Art map /
Vanilla / Normal or Protected / Halfway between Protected and Very good map / Racing /
Vanilla / Normal or Protected / Very good map / Cooperation map /
Vanilla / Normal or Protected / Shaman map / Mechanism map /

There's around 100 maps in each of the P4+ categories, so you can expect to see one of those maps about 1/1600 of the time. How does this compare to normal maps? CFM says there's 120k maps in rotation but I have to believe that's a huge overestimate, as it doesn't remove deleted maps right away. I remember a number closer to 15k last year, but maybe there's a lot more since there's a lot more maps being made. (We're almost to 1.5 million, and 1 million was just two months ago.) If we guess at 40k maps, then you can expect to see one of them 1/160000 of the time. That is, maps in the P4+ categories get played about 100 times more often than normal maps. I actually see some of my maps now!

The P1 category has been loosened (which doesn't matter much, since they aren't played any more often than normal), over 4k maps now compared to under 1k a month ago. I can only see if a map is permanent when I check in the editor, so the categories I have here I got from CFM. I didn't post a picture for Chocolate Wall, as it was a clone of Map 74, In the Mud. Tig still hasn't fixed the clouds passing through clouds bug, which is quite annoying, as all of my wires maps are broken because of it, and a few other ones as well. Anyway, here are the stats:

Saturday, January 14, 2012

Stats as of Jan 14

Tig fixed the "invisible barrier" bug last week, but... now cloud grounds pass through other cloud grounds, so my maps are still broken, just in a different way. But, I did fix a bunch of old maps that were broken when grounds were resized last May. (Thanks Utro.)

I'll start listing the stats differently starting this week. Also check out the Map List.

Thursday, December 29, 2011

Stats as of Dec 29

    75929  P -permanent-   horizontal exploding ground
    80199  X  58%  27200   exploding ground small boxes v2
   108937     60%  31700   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235  P -permanent-   falling pyramid v2
   115767     61%  29400   box ends v2

   123335     60%  27600   trapped, but not
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
   135281  P -permanent-   falling raising exploding blocks
   139581  P -permanent-   bridge replacement
   155591  P -permanent-   ice in the way
   158563     53%  22700   reup - ice swing
   158564     55%  22100   reup - falling button platforms
   158569     56%  22400   reup - leaning planks
   165264  P -permanent-   chain lock
   170966  P -permanent-   disappearing bounce
   172049  P -permanent-   falling ramps
   187069  X  53%  10500   * groundhog faith
   187093     54%  21300   * fake floor trigger
   188816  P -permanent-   shaman cannon squeeze
   188821  P -permanent-   ice chutes
   188823  P -permanent-   shaman monorail
   312616     56%  12200   puzzle 1
   314806  P -permanent-   runner
   314854  P -permanent-   puzzle 3
   315632  P -permanent-   owl
xx 319632  P -permanent-   treadmill
   321268  P -permanent-   treadmill maze
   323503  P -permanent-   puzzle 4
   327447  P -permanent-   march night
   327448  P -permanent-   march freestyle
   327449  P -permanent-   march soundtrack
   328972  X  59%   6700   double helix
   335401     57%  10900   chocowalls 1
   337813  P -permanent-   stairs 2
   339035  P -permanent-   shaman rain
   340088  X  53%   7300   elevators v3
   348352     58%   9900   mouse trap tower
   348918  P -permanent-   temple 4 v2
   364127  P -permanent-   april trap
   374858  P -permanent-   bird v2
   392113     56%   9100   rope bridge
   392709  P -permanent-   slingshot

   641312     tribehouse   tribe house
   724780  P -permanent-   hurdles
   742285     57%   3800   one way tower
   784017  P -permanent-   long road
   802868     tribehouse   long tribe
   805993     61%   3000   boat trip
   831789     58%   2900   wires double explode
   832053     58%   2600   wires explode then explode
   832399     54%   2700   wires double rise
xx 832811     57%   2100   wires explode then rise
   836321     59%   2700   wires ball and lift
   837820     55%   2700   wires rope bridge
   838134     54%   2400   wires fall then rise trap
   838300     59%   2800   wires fall and door trap
   838493     58%   2500   wires half fall then rise
   841682     54%   2600   wires sliders
   843126     56%   2400   wires button lift
   845034     53%   2400   wires button double lift
   879000     tribehouse   tribe testing
   907483     57%   1900   wires castle
   907522     56%   1700   wires gate
   907583     53%   1800   wires up mover
   909461     51%   2000   wires down mover
   909606     53%   1900   one way elevator 2

   993950     55%    900   december ball 1
   993954  P -permanent-   december ball 2
   993961     46%    109   december minimap
  1055478     59%    533   december single ground
xx1084667     --       0   secret santa
  1092282     47%    135   snowman
  1100417     46%    106   presents
  1103309     58%    285   cheese jump
  1111091     61%    187   chocolate bridge
  1147287     --      30   treeball


Some new maps. I still have that series of ten or so maps that I'll get to one day.

They added a new "invisible barrier" behind the chat that interacts with mice... and clouds. And I use cloud mechanisms in most of my new maps, so they're all broken, and they've taken a hit voting-wise. Hopefully it gets fixed before they all die.

Friday, December 9, 2011

Stats as of Dec 9

xx  66976     60%  36000   castle moat v2
    75929  P -permanent-   horizontal exploding ground
    80199  X  58%  26500   exploding ground small boxes v2
   108937     60%  30800   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235  P -permanent-   falling pyramid v2
   115767     61%  28700   box ends v2

   123335     60%  26900   trapped, but not
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
   135281  P -permanent-   falling raising exploding blocks
   139581  P -permanent-   bridge replacement
   155591  P -permanent-   ice in the way
   158563     53%  22000   reup - ice swing
   158564     55%  21200   reup - falling button platforms
   158569     56%  21700   reup - leaning planks
   165264  P -permanent-   chain lock
   170966  P -permanent-   disappearing bounce
   172049  P -permanent-   falling ramps
   187069  X  53%   9700   * groundhog faith
   187093     54%  20400   * fake floor trigger
   188816  P -permanent-   shaman cannon squeeze
   188821  P -permanent-   ice chutes
   188823  P -permanent-   shaman monorail
   312616     56%  11500   puzzle 1
   314806  P -permanent-   runner
   314854  P -permanent-   puzzle 3
   315632  P -permanent-   owl
   319632  P -permanent-   treadmill
   321268  P -permanent-   treadmill maze
   323503  P -permanent-   puzzle 4
   327447  P -permanent-   march night
   327448  P -permanent-   march freestyle
   327449  P -permanent-   march soundtrack
   328972  X  60%   6100   double helix
   335401     57%  10100   chocowalls 1
   337813  P -permanent-   stairs 2
   339035  P -permanent-   shaman rain
   340088  X  53%   6500   elevators v3
   348352     58%   9100   mouse trap tower
   348918  P -permanent-   temple 4 v2
   364127  P -permanent-   april trap
   374858  P -permanent-   bird v2
   392113     56%   8400   rope bridge
   392709  P -permanent-   slingshot

   641312     tribehouse   tribe house
   724780     61%   3100   hurdles
   742285     58%   3000   one way tower
   784017  P -permanent-   long road
   802868     tribehouse   long tribe
   805993     61%   2300   boat trip
   831789     58%   2000   wires double explode
   832053     59%   1800   wires explode then explode
   832399     55%   1900   wires double rise
   832811     57%   1800   wires explode then rise
   836321     61%   1900   wires ball and lift
   837820     56%   1900   wires rope bridge
   838134     54%   1700   wires fall then rise trap
   838300     62%   2100   wires fall and door trap
   838493     58%   1700   wires half fall then rise
   841682     53%   1700   wires sliders
   843126     58%   1700   wires button lift
   845034     55%   1700   wires button double lift
xx 874526     59%    700   one way elevators
   879000     tribehouse   tribe testing
   907483     56%   1000   wires castle
   907522     56%   1000   wires gate
   907559     49%    106   wires button up lifts
   907583     55%   1100   wires up mover
   909461     53%   1200   wires down mover
   909606     53%   1000   one way elevator 2
   910636     48%    114   wires self elevator

   993950     53%    152   december ball 1
   993954     39%    101   december ball 2
   993961     46%    109   december minimap


I made a couple maps for the December contest.

Wednesday, November 23, 2011

Stats as of Nov 23

   641312     tribehouse   tribe house
   724780     61%   2400   hurdles
   742285     59%   2300   one way tower
   784017  P -permanent-   long road
   802868     tribehouse   long tribe
   805993     60%   1500   boat trip
   806552     49%   1400   long bounce

   831789     58%   1300   wires double explode
   832053     59%   1100   wires explode then explode
   832399     55%   1200   wires double rise
   832811     56%   1100   wires explode then rise
   836321     61%   1100   wires ball and lift
   837820     57%   1100   wires rope bridge
   838134     54%   1100   wires fall then rise trap
   838300     63%   1200   wires fall and door trap
   838493     59%   1000   wires half fall then rise
   841682     54%   1000   wires sliders
   843126     58%   1000   wires button lift
   845034     53%    900   wires button double lift
   874526     59%    700   one way elevators
   879000     tribehouse   tribe testing

   907483     57%    328   wires castle
   907522     61%    310   wires gate
   907559     49%    106   wires button up lifts
   907583     55%    377   wires up mover
   909461     53%    413   wires down mover
   909606     52%    340   one way elevator 2
   910636     48%    114   wires self elevator


Just the post-50k maps, as the rest have tons of votes and don't change much in a week. We're almost to a million maps now, wow... I have a new series planned, maybe ten maps. Dunno when I'll get to it though...

Monday, November 14, 2011

Stats as of Nov 14

    66976     60%  35300   castle moat v2
    75929  P -permanent-   horizontal exploding ground
    80199  X  58%  25400   exploding ground small boxes v2
   108937     60%  29600   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235  P -permanent-   falling pyramid v2
   115767     61%  27700   box ends v2

   123335     60%  25800   trapped, but not
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
   135281  P -permanent-   falling raising exploding blocks
   139581  P -permanent-   bridge replacement
   155591  P -permanent-   ice in the way
   158563     53%  20800   reup - ice swing
   158564     55%  20100   reup - falling button platforms
   158569     56%  20500   reup - leaning planks
   165264  P -permanent-   chain lock
   170966  P -permanent-   disappearing bounce
   172049  P -permanent-   falling ramps
   187069  X  53%   8400   * groundhog faith
   187093     54%  19400   * fake floor trigger
   188816  P -permanent-   shaman cannon squeeze
   188821  P -permanent-   ice chutes
   188823  P -permanent-   shaman monorail
   312616     56%  10400   puzzle 1
   314806  P -permanent-   runner
   314854  P -permanent-   puzzle 3
   315632  P -permanent-   owl
   319632  P -permanent-   treadmill
   321268  P -permanent-   treadmill maze
   323503  P -permanent-   puzzle 4
   327447  P -permanent-   march night
   327448  P -permanent-   march freestyle
   327449  P -permanent-   march soundtrack
   328972  X  60%   5100   double helix
   335401     57%   8900   chocowalls 1
   337813  P -permanent-   stairs 2
   339035  P -permanent-   shaman rain
   340088  X  53%   5300   elevators v3
   348352     58%   8100   mouse trap tower
   348918  P -permanent-   temple 4 v2
   364127  P -permanent-   april trap
   374858  P -permanent-   bird v2
   392113     57%   7300   rope bridge
   392709  P -permanent-   slingshot

   641312     tribehouse   tribe house
   724780     62%   1900   hurdles
   742285     59%   1900   one way tower
   784017  P -permanent-   long road
   802868     tribehouse   long tribe
   805993     60%   1100   boat trip
   806552     50%   1200   long bounce

   831789     58%    900   wires double explode
   832053     60%    700   wires explode then explode
   832399     55%    700   wires double rise
   832811     56%    700   wires explode then rise
x   833880     49%    101   wires fall then rise
x   833953     49%    137   wires rise then rise
x   836134     46%    101   wires double lifts
   836321     62%    700   wires ball and lift
   837820     57%    600   wires rope bridge
   838134     54%    700   wires fall then rise trap
   838300     63%    800   wires fall and door trap
   838493     59%    600   wires half fall then rise
   841682     54%    600   wires sliders
x   842125     47%    103   wires broken teleport
x   842637     49%    281   wires teleport
   843126     55%    600   wires button lift
   845034     53%    600   wires button double lift
x   845740     49%    171   wires button double doors
x   846264     49%    101   wires double button door

   870714     49%    109   long road 2 v2
   872377     49%    121   puzzle 5
   872517     41%    109   puzzle 6
   874526     61%    283   one way elevators
   879000     tribehouse   tribe testing


Some new updates: I fixed the shifter, made an xml guide and added a post with pictures of all of my maps. I also tried adding a search bar but then the shifter stopped working. I'll try to figure out what's wrong there. Update: Both search and shifting should work now.

I made a new version of long road 2 with the shaman below, but I guess it was still a lot of wall jumping. I might redo some of the wire maps, make them a little easier and shorter. And I still have a few more maps planned in this style.

I made a tribe house for map testing, since it costs nothing to change. I exported one way elevators five times and still wasn't happy with it... Thanks to Varga, Ssk, Bug for helping me get a nice number.

Saturday, November 5, 2011

Stats as of Nov 5

    66976     60%  34900   castle moat v2
    75929  P -permanent-   horizontal exploding ground
    80199  X  58%  25000   exploding ground small boxes v2
   108937     60%  29300   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235  P -permanent-   falling pyramid v2
   115767     61%  27300   box ends v2

   123335     60%  25300   trapped, but not
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
   135281  P -permanent-   falling raising exploding blocks
   139581  P -permanent-   bridge replacement
   155591  P -permanent-   ice in the way
   158563     53%  20300   reup - ice swing
   158564     55%  19700   reup - falling button platforms
   158569     56%  20000   reup - leaning planks
   165264  P -permanent-   chain lock
   170966  P -permanent-   disappearing bounce
   172049  P -permanent-   falling ramps
   187069  X  53%   8000   * groundhog faith
   187093     54%  18800   * fake floor trigger
   188816  P -permanent-   shaman cannon squeeze
   188821  P -permanent-   ice chutes
   188823  P -permanent-   shaman monorail
   196828  X  49%    109   ice blocked
   312616     56%  10000   puzzle 1
   314806  P -permanent-   runner
   314854  P -permanent-   puzzle 3
   315632  P -permanent-   owl
   319632  P -permanent-   treadmill
   321268  P -permanent-   treadmill maze
   323503  P -permanent-   puzzle 4
   327447  P -permanent-   march night
   327448  P -permanent-   march freestyle
   327449  P -permanent-   march soundtrack
   328972  X  60%   4500   double helix
xx 332899  X  53%   1200   goat
   335401     57%   8600   chocowalls 1
   337813  P -permanent-   stairs 2
   339035  P -permanent-   shaman rain
   340088  X  53%   4800   elevators v3
   348352     58%   7700   mouse trap tower
   348918  P -permanent-   temple 4 v2
   364127  P -permanent-   april trap
   374858  P -permanent-   bird v2
   392113     57%   6700   rope bridge
   392709  P -permanent-   slingshot

   641312     tribehouse   tribe house
   724780     61%   1500   hurdles
   742285     58%   1400   one way tower
   784017  P -permanent-   long road
   802868     tribehouse   long tribe
   805993     61%    700   boat trip
   806552     51%    700   long bounce
   809831     42%    105   earth maze 2

   831789     57%    337   wires double explode
   832053     59%    262   wires explode then explode
   832399     55%    302   wires double rise
   832811     60%    246   wires explode then rise
   833880     49%    101   wires fall then rise
   833953     49%    137   wires rise then rise
   836134     46%    101   wires double lifts
   836321     65%    246   wires ball and lift
   837820     57%    213   wires rope bridge
   838134     55%    210   wires fall then rise trap
   838300     60%    227   wires fall and door trap
   838493     54%    186   wires half fall then rise
   841682     55%    189   wires sliders
   842125     47%    103   wires broken teleport
   842637     52%    171   wires teleport
   843126     59%    123   wires button lift
   845034     51%    115   wires button double lift
   845740     52%     95   wires button double doors
   846264     49%    101   wires double button door


I made a few new maps.

Tuesday, October 25, 2011

Stats as of Oct 25

    66976     60%  34200   castle moat v2
    75929  P -permanent-   horizontal exploding ground
    80199  X  58%  24400   exploding ground small boxes v2
   108937     60%  28690   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235  P -permanent-   falling pyramid v2
   115767     61%  26700   box ends v2

xx 119389  X  59%  13400   disappearing act
   123335     60%  24600   trapped, but not
xx 123524     57%  24000   disappearing funnel
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
   135281  P -permanent-   falling raising exploding blocks
   139581  P -permanent-   bridge replacement
xx 150044     52%  17000   walljump, lava, lava
   155591  P -permanent-   ice in the way
xx 158550  X  54%  10400   reup - sliding stick
   158563     53%  19700   reup - ice swing
   158564     55%  19100   reup - falling button platforms
   158569     56%  19400   reup - leaning planks
xx 164114  X  56%   8000   exploding loose bridge
   165264  P -permanent-   chain lock
xx 167100  X -62%   6500   ice block push
   170966  P -permanent-   disappearing bounce
   172049  P -permanent-   falling ramps
   187069  X  53%   7400   * groundhog faith
xx 187084  X  34%    105   * obstacle course in chocolate
   187093     54%  18300   * fake floor trigger
xx 188815  X  46%     60   no red knt v2
   188816  P -permanent-   shaman cannon squeeze
   188821  P -permanent-   ice chutes
   188823  P -permanent-   shaman monorail
   196828  P -permanent-   ice blocked
xx 264936  X  48%    125   workshop
xx 311659     57%   8800   royal palace (map 24)
xx 311662     56%   8300   royal castle (map 2)
   312616     56%   9300   puzzle 1
   314806  P -permanent-   runner
   314854  P -permanent-   puzzle 3
   315632  P -permanent-   owl
   319632  P -permanent-   treadmill
   321268  P -permanent-   treadmill maze
   323503  P -permanent-   puzzle 4
   327447  P -permanent-   march night
   327448  P -permanent-   march freestyle
   327449  P -permanent-   march soundtrack
   328972  X  60%   3800   double helix
   332899  X  53%    600   goat
   335401     57%   8000   chocowalls 1
   337813  P -permanent-   stairs 2
xx 338157     58%   5600   ice block push revisited
   339035  P -permanent-   shaman rain
   340088  X  53%   4100   elevators v3
   348352     58%   7100   mouse trap tower
xx 348405     57%   6500   mouse trap clone (map 61)
   348918  P -permanent-   temple 4 v2
   364127  P -permanent-   april trap
   374858  P -permanent-   bird v2
   392113     57%   6100   rope bridge
   392709  P -permanent-   slingshot
xx 480068     56%   3800   ghost ground experiment

   605295     49%    105   balls
   641312     tribehouse   tribe house
   722712     49%    121   hidden cheese
   724780     59%    900   hurdles
   742285     58%    800   one way tower
   784017  P -permanent-   long road
   790628     49%    119   long road 2
   801619     36%    108   earth maze
   802868     tribehouse   long tribe
   805993             31   boat trip
   806552              4   long bounce


Hey, long time no see!

A few maps have been deleted (those starting with xx), maybe some were broken. I know some of my permanent maps haven't worked since they changed grounds lengths a few months ago. I might redo them, add some backgrounds and decorations. We'll see.

I'll post pictures and XML of the new maps tomorrow. The map shifter seems to still shift maps okay, although the flip option doesn't work. Maybe I'll fix that at some point.

Sunday, July 17, 2011

Stats as of July 17

    66976     60%  30800   castle moat v2
    75929  P -permanent-   horizontal exploding ground
    80199  X  59%  21000   exploding ground small boxes v2
   108937     61%  25200   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235  P -permanent-   falling pyramid v2
   115767     61%  23200   box ends v2
 
   119389  X  59%  11000   disappearing act
   123335     60%  21100   trapped, but not
   123524     57%  21400   disappearing funnel
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
   135281  P -permanent-   falling raising exploding blocks
   139581  P -permanent-   bridge replacement
   150044     51%  16400   walljump, lava, lava
   155591  P -permanent-   ice in the way
   158550  X  55%   8600   reup - sliding stick
   158563     53%  16400   reup - ice swing
   158564     55%  16100   reup - falling button platforms
   158569     56%  16300   reup - leaning planks
   164114  X  57%   7300   exploding loose bridge
   165264  P -permanent-   chain lock
   167100  P -permanent-   ice block push
   170966  P -permanent-   disappearing bounce
   172049  P -permanent-   falling ramps
   187069  X  53%   4000   * groundhog faith
   187084  P -permanent-   * obstacle course in chocolate
   187093     54%  14900   * fake floor trigger
   188815  P -permanent-   no red knt v2
   188816  P -permanent-   shaman cannon squeeze
   188821  P -permanent-   ice chutes
   188823  P -permanent-   shaman monorail
   196828  P -permanent-   ice blocked
   264936  P -permanent-   workshop
   311659     57%   6100   royal palace (map 24)
   311662     56%   5700   royal castle (map 2)
   312616     56%   5700   puzzle 1
   314806  P -permanent-   runner
   314854  P -permanent-   puzzle 3
   315632  P -permanent-   owl
   319632  P -permanent-   treadmill
   321268  P -permanent-   treadmill maze
   323503  P -permanent-   puzzle 4
   327447  P -permanent-   march night
   327448  P -permanent-   march freestyle
   327449  P -permanent-   march soundtrack
   328972  X  59%    600   double helix
   332899  X  53%    600   goat
   335401     57%   4800   chocowalls 1
   337813  P -permanent-   stairs 2
   338157     58%   4800   ice block push revisited
   339035  P -permanent-   shaman rain
   340088  X  53%    600   elevators v3
   340108  X  49%    113   elevator floors v3
   348352     59%   4100   mouse trap tower
   348405     58%   4400   mouse trap clone (map 61)
   348918  P -permanent-   temple 4 v2

   364127  P -permanent-   april trap
   364131  X  49%    800   april freestyle
   374858  P -permanent-   bird v2
   392113     58%   2800   rope bridge
   392709  P -permanent-   slingshot
   480068     56%   1400   ghost ground experiment


I think one day I'll make a bunch of new maps. I don't know if it'll be in a couple weeks or a couple months, but one day...

I don't have many new ideas as far as glitches go, but I'd like to try to make some maps that are fun to play. I usually build maps around glitches so they don't always have the best gameplay. I guess I want to make more well-rounded maps. They'd still use glitches and traps and whatnot, but it'd be toned down. Not sure if I'm getting my point across...

Anyway, I've been playing in normal rooms lately and I'm really stunned at the voting. Pure crap maps hover around 60%, it's so sad. Here's just one example, a map with one ground, one hole, one cheese, and it's at 62% with 400 votes. Ugh.

Baffler's done a great job with the T4Ma.us site. You can see my maps here: http://t4ma.us/maps/player.php?n=Temple