66976 60% 30800 castle moat v2
75929 P -permanent- horizontal exploding ground
80199 X 59% 21000 exploding ground small boxes v2
108937 61% 25200 double double explode v2
108982 P -permanent- exploding, tall button
113235 P -permanent- falling pyramid v2
115767 61% 23200 box ends v2
119389 X 59% 11000 disappearing act
123335 60% 21100 trapped, but not
123524 57% 21400 disappearing funnel
126151 P -permanent- raising exploding bridge
126606 P -permanent- lowering then raising bridge
135281 P -permanent- falling raising exploding blocks
139581 P -permanent- bridge replacement
150044 51% 16400 walljump, lava, lava
155591 P -permanent- ice in the way
158550 X 55% 8600 reup - sliding stick
158563 53% 16400 reup - ice swing
158564 55% 16100 reup - falling button platforms
158569 56% 16300 reup - leaning planks
164114 X 57% 7300 exploding loose bridge
165264 P -permanent- chain lock
167100 P -permanent- ice block push
170966 P -permanent- disappearing bounce
172049 P -permanent- falling ramps
187069 X 53% 4000 * groundhog faith
187084 P -permanent- * obstacle course in chocolate
187093 54% 14900 * fake floor trigger
188815 P -permanent- no red knt v2
188816 P -permanent- shaman cannon squeeze
188821 P -permanent- ice chutes
188823 P -permanent- shaman monorail
196828 P -permanent- ice blocked
264936 P -permanent- workshop
311659 57% 6100 royal palace (map 24)
311662 56% 5700 royal castle (map 2)
312616 56% 5700 puzzle 1
314806 P -permanent- runner
314854 P -permanent- puzzle 3
315632 P -permanent- owl
319632 P -permanent- treadmill
321268 P -permanent- treadmill maze
323503 P -permanent- puzzle 4
327447 P -permanent- march night
327448 P -permanent- march freestyle
327449 P -permanent- march soundtrack
328972 X 59% 600 double helix
332899 X 53% 600 goat
335401 57% 4800 chocowalls 1
337813 P -permanent- stairs 2
338157 58% 4800 ice block push revisited
339035 P -permanent- shaman rain
340088 X 53% 600 elevators v3
340108 X 49% 113 elevator floors v3
348352 59% 4100 mouse trap tower
348405 58% 4400 mouse trap clone (map 61)
348918 P -permanent- temple 4 v2
364127 P -permanent- april trap
364131 X 49% 800 april freestyle
374858 P -permanent- bird v2
392113 58% 2800 rope bridge
392709 P -permanent- slingshot
480068 56% 1400 ghost ground experiment
I think one day I'll make a bunch of new maps. I don't know if it'll be in a couple weeks or a couple months, but one day...
I don't have many new ideas as far as glitches go, but I'd like to try to make some maps that are fun to play. I usually build maps around glitches so they don't always have the best gameplay. I guess I want to make more well-rounded maps. They'd still use glitches and traps and whatnot, but it'd be toned down. Not sure if I'm getting my point across...
Anyway, I've been playing in normal rooms lately and I'm really stunned at the voting. Pure crap maps hover around 60%, it's so sad. Here's just one example, a map with one ground, one hole, one cheese, and it's at 62% with 400 votes. Ugh.
Baffler's done a great job with the T4Ma.us site. You can see my maps here: http://t4ma.us/maps/player.php?n=Temple
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