Monday, November 14, 2011

Stats as of Nov 14

    66976     60%  35300   castle moat v2
    75929  P -permanent-   horizontal exploding ground
    80199  X  58%  25400   exploding ground small boxes v2
   108937     60%  29600   double double explode v2
   108982  P -permanent-   exploding, tall button
   113235  P -permanent-   falling pyramid v2
   115767     61%  27700   box ends v2

   123335     60%  25800   trapped, but not
   126151  P -permanent-   raising exploding bridge
   126606  P -permanent-   lowering then raising bridge
   135281  P -permanent-   falling raising exploding blocks
   139581  P -permanent-   bridge replacement
   155591  P -permanent-   ice in the way
   158563     53%  20800   reup - ice swing
   158564     55%  20100   reup - falling button platforms
   158569     56%  20500   reup - leaning planks
   165264  P -permanent-   chain lock
   170966  P -permanent-   disappearing bounce
   172049  P -permanent-   falling ramps
   187069  X  53%   8400   * groundhog faith
   187093     54%  19400   * fake floor trigger
   188816  P -permanent-   shaman cannon squeeze
   188821  P -permanent-   ice chutes
   188823  P -permanent-   shaman monorail
   312616     56%  10400   puzzle 1
   314806  P -permanent-   runner
   314854  P -permanent-   puzzle 3
   315632  P -permanent-   owl
   319632  P -permanent-   treadmill
   321268  P -permanent-   treadmill maze
   323503  P -permanent-   puzzle 4
   327447  P -permanent-   march night
   327448  P -permanent-   march freestyle
   327449  P -permanent-   march soundtrack
   328972  X  60%   5100   double helix
   335401     57%   8900   chocowalls 1
   337813  P -permanent-   stairs 2
   339035  P -permanent-   shaman rain
   340088  X  53%   5300   elevators v3
   348352     58%   8100   mouse trap tower
   348918  P -permanent-   temple 4 v2
   364127  P -permanent-   april trap
   374858  P -permanent-   bird v2
   392113     57%   7300   rope bridge
   392709  P -permanent-   slingshot

   641312     tribehouse   tribe house
   724780     62%   1900   hurdles
   742285     59%   1900   one way tower
   784017  P -permanent-   long road
   802868     tribehouse   long tribe
   805993     60%   1100   boat trip
   806552     50%   1200   long bounce

   831789     58%    900   wires double explode
   832053     60%    700   wires explode then explode
   832399     55%    700   wires double rise
   832811     56%    700   wires explode then rise
x   833880     49%    101   wires fall then rise
x   833953     49%    137   wires rise then rise
x   836134     46%    101   wires double lifts
   836321     62%    700   wires ball and lift
   837820     57%    600   wires rope bridge
   838134     54%    700   wires fall then rise trap
   838300     63%    800   wires fall and door trap
   838493     59%    600   wires half fall then rise
   841682     54%    600   wires sliders
x   842125     47%    103   wires broken teleport
x   842637     49%    281   wires teleport
   843126     55%    600   wires button lift
   845034     53%    600   wires button double lift
x   845740     49%    171   wires button double doors
x   846264     49%    101   wires double button door

   870714     49%    109   long road 2 v2
   872377     49%    121   puzzle 5
   872517     41%    109   puzzle 6
   874526     61%    283   one way elevators
   879000     tribehouse   tribe testing


Some new updates: I fixed the shifter, made an xml guide and added a post with pictures of all of my maps. I also tried adding a search bar but then the shifter stopped working. I'll try to figure out what's wrong there. Update: Both search and shifting should work now.

I made a new version of long road 2 with the shaman below, but I guess it was still a lot of wall jumping. I might redo some of the wire maps, make them a little easier and shorter. And I still have a few more maps planned in this style.

I made a tribe house for map testing, since it costs nothing to change. I exported one way elevators five times and still wasn't happy with it... Thanks to Varga, Ssk, Bug for helping me get a nice number.

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