Affliction Map Pack
In this post, I'll be sharing a few of my maps, a few of which use Temple's Ideas, one of which uses Someoneelse's ideas, and a lot more which use my own. Feel free to try out the maps, use them for inspiration, anything within reason. Do not, however, upload these maps under your own name or steal credit in any way, shape, or form.
The second map I ever made, the first isn't worth mentioning (Trust me on this one). Nothing more than simple slowly falling dynamic ice grounds, 12 in total, with cheese on the right and the hole on the left. People tend to like it though.
@91520 - Tetris (v 2.3) // Ex-Permanent
The 7th Tetris based map I made, the first few were really crappy, then the last ones ended up becoming better; the ones that required the shaman weren't liked and were promptly vote deleted. This one's still alive though.
@116765
- Surprise! Map 40 // Deleted
Here's a clone of Map 40 with a little Surprise for those that rush. Punishes rushers, rewards those that either play it safe, know of the map, have start lag, or were afk. The shaman can still build for the people that rushed or they can try to make it back on their own.
@119534 - Surprise! Map 12 // Ex-Permanent; Deleted
A clone of Map 12 with a little Surprise for those that rush, similar to the Map 40 clone.
@143326 - Chilled Glasses // Deleted
I couldn't come up with a suitable name for this map so I shot for the Pun. Ice on the sides, what appears to be a pair of floating glasses in the middle? I just couldn't resist. This map requires the shaman for mice to get to the cheese and back, all that's required of them is to hit the two buttons and then drop any number of objects (Big boards fit perfectly) down the middle of the map. Spirits also work. The biggest downside of this map is how cramped and linear it is.
@155463 - Disappearing Pillars // Permanent
What appears to be a mundane wall-jumping map turns into an all out sprint to the finish at 1:00. This uses a delayed reaction No Red anchor glitch, it's now in the Racing gametype rotation.
Come up with a suitable name for the map and win absolutely nothing! This is the original map I uploaded using the (at the time) newly discovered no red anchor glitch, it has high gravity so the little mice don't try to cornerjump their way to victory. In the Shaman gametype rotation.
@167333 - Bootcamp with a Twist // Permanent [Edited]
Here's a bootcamp map I made when they became really popular, it uses the now common trampoline walljumps, but it also has a special twist using a delayed No Red anchor glitch.
Sadly, the map was edited to accommodate the 6 minute Bootcamp gametype with respawning, and it now no longer works the way I had intended, but still has the bootcamp feel.
@187088 - Basic Shaman Skills Required // Permanent
I'm not creative when it comes to names, cut me some slack. Here's a map designed to be easy for the shaman, there are a few ways to build through it. In the Shaman gametype rotation.
Never Uploaded
- Map 12 No Red
Too hard for the average users, would be deleted immediately, and because it's a clone of a default map, it won't be used in the Shaman gametype rotation. This is the very first No Red map I made, but it wasn't uploaded.
Never Uploaded - Mixed Ideas
A silly map that has no real purpose other than to use Someoneelse's machine (compact) and Temple's exploding ground.
Codes
@35056 - Waterfall
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@91520 - Tetris (v 2.3)
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@116765 - Surprise! Map 40
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@119534 - Surprise! Map 12
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@143326 - Chilled Glasses
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@155463 - Disappearing Pillars
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@150791//@187136 - High Gravity No Red
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@167333 - Bootcamp with a Twist
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@187088 - Basic Shaman Skills Required
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Never Uploaded - Map 12 No Red
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Never Uploaded - Mixed Ideas
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AAARGGHHH, these maps are awesome and all but while loading them to check them out I accidentally exported Surprise D: and there is no option for me to delete it. I'll find a mod and do so as quickly as possible.
ReplyDeletePhew, I chatted to scottish and it is now deleted. :)
ReplyDeleteAh well, that was 40 cheese down the drain.
Good Post! Thanks.
ReplyDelete