The invisible ground doesn't always spawn correctly, the same problem as in the Stair Lift map. I'm not sure why. I've used dynamic invalid rotation in other maps without problems, like Cat and March Minimalism. You're supposed to walk on the ground below until you go all the way to the right, and jump, then you'll stick to the top and have to walk all the way to the left, and jump, to get back down again.
No comments:
Post a Comment